@maddy@kemona_halftau@niko the API is (mostly) compatible (the exception being bugs and glibc/musl-specific extensions that the other doesn't implement), the ABI is not
@whitequark@andrewrk I'm not sure how being written in JS would help with JS challenges anyway. just eval-ing them would be a terrible idea even if it was written in JS
@kemona_halftau@thing guix and alpine both dropped plasma 5 so I can't really use that (actually I'm not sure guix ever had it, for a long time plasma wasn't packaged at all)
@kemona_halftau@thing maybe I should play it then. is it playable on wayland? I heard there were some issues with that (I can't easily use X11 because Alpine dropped support for Plasma on X11 and I could never get it to work on Guix either)
@kemona_halftau@thing how much stuff is in the (free software) engine vs in the (proprietary) game itself? (as in is it mostly data in the game or code)
(I would play oneshot if it was free/libre software)
I bought an IBM POWER9 server and apparently it weighs over 30kg. I'm not sure how I'm going to carry that upstairs.
(Also it doesn't include RAM and has a minimum requirement of 32GB per CPU according to the documentation, which means I now have to buy a minimum of 64GB of DDR4. That's going to be expensive.)